Football Gazzetta, Manager, Football G MDecember 2026

From the studio · October 2026

Building Football Gazzetta: Manager.

A football management game with a club to build, matches to influence and a newspaper to tell the story. Here is where the game stands today, and what is still on the road to December 2026.

FGM Engine V1.0 match capture in black and white, crossed by a work-in-progress banner reading Engine and graphics refinements in progress
Captured in-game · FGM Engine V1.0 Development build
V1.0FGM Engine · 3D · 2D · text
22Leagues · 12 countries
397Clubs to manage
1 Jun 2050Your first day · pre-season
3Roadmap jobs before December 2026

The game today

The club is taking shape.

Squad

Squads and the market

Squads, transfers, training and budgets are in the current build. Buy, sell and renew while the wage bill watches every move.

Seasons

League and cup

League and cup competitions with season progression. One campaign rolls into the next pre-season.

Ground

The stadium builder

Individual stands, corners and complete bowl rebuilds, with colours, lighting, sponsorship and surroundings.

Matches

FGM Engine V1.0

Drives new managed matches across 3D, 2D and text. One match, three ways to follow it.

Paper

The Gazzetta

Illustrated club news beside the decisions it came from. Results, training and squad stories.

Identity

Kit, emblem and sharing

Kit and emblem tools shape the club’s identity. Stadium and name/attribute sharing pass creations between players.

The football world

22 leagues. 12 countries. 11 league systems.

England · Spain · Italy · Germany · France · Portugal · Brazil · Japan · South Africa · Saudi Arabia · USA · Canada.

The USA and Canada share one league system. South Africa’s separate second-tier streams count as individual leagues. Cups are additional. Fantasy team names. Fantasy player names.

From the campaignBuild your club
Campaign poster: the tactics board and the three match views behind the words Build your club

Your first day · 1 June 2050

A fresh pre-season.

Meet the squad, plan the training and make your first decisions before competitive football begins. The 2050 setting reflects the game’s long-term ambition: one app, an evolving match engine and a football world you can keep making your own.

The road to December 2026

What we’re working on next.

01

More complete football

Broader match rules, richer action animations, better balance and deeper long-career testing. Cards, injuries, added time and open-play extra time still need further work; background fixtures currently use a lighter simulation.

02

A wider editor

Expand beyond current identity and sharing tools into squads, years, dates and competition editing. Build the era and country-colour theme collection.

03

Ready for your devices

Continue physical-device performance, accessibility and iCloud testing. Complete the seven-day trial, purchases, restoration and optional engine-version system before release.

100 stadium plansIn development
Campaign poster: a European stadium plan render with the number 100, stadium plans built stand by stand

Release

Coming December 2026.

Seven days free. Then £4.99 once. No subscription.

The exact day will be announced. FGM Engine V1.0 and every point release are included; FGM Engine 2.0 is planned for September 2027 as an optional £2.99 in-app purchase. Themes £0.99 each. The editor and loading editor files are free, and sharing editor files with other managers is encouraged. UK prices. V2.0 of the engine is not yet available.

Game & extras Inside FGM Engine
iPhone iPad Mac Vision Pro · AR

Press & project enquiries

For questions about the game, coverage or the project, contact the chairman.

[email protected]
Full game screenshot